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This is just a simple RTS game made in XNA.
Made by Mike Hofstede and Walter Tamboer in about 40 hours.
It is mostly based on the examples available at the xna creators website.
Includes:
Reading XML files for maps, unit definitions, animated sprites Unit movement along a line. Vector based Multiplayer Hud to create buildings 3 buildings 2 units Main menu Win condition(win when other has no more buildings.) Default starting resource Buildings and units cost resource Multi layer terrain. Mouse clicking area select. Fonts and text on screen.