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This is a game engine destined to be used within a possible future MMORPG.
We are using :
Boost (Asio for the networking, and serialization) Bullet (Physics) MySQL (Database) OIS (Inputs) Ogre 1.7 (3D engine) with its Terrain component Don't compile it with double-precision support ! CEGUI (Interface) OpenAL, sndfile, vorbis, vorbisfile and speex (Audio)
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