NightLight2D aims to be a 2D GameEngine that makes use of OpenGL3. It also aims to have some useful editors and other Tools to provide an easy workflow. So far, it is in heavy developement and I update it as I learn more and more about OpenGL and other things. At the moment, I am the sole developer which leaves me in a hard place doing that all myself. It is just a hobby for me, so developement is slow. To ensure compability and cross platform ability, I make heavy use of sophisticated and stable open source software.